the rulebook, the diagram, and examples.
take food into your organism
move a fed/mobile element to an open space
spend food to make a new element
send half the food from one element to another
elements of different players conflict
if an organism is missing any element type, it perishes
for each turn you held the center, and each element you unravel
each organism you control gets its own turn
if you ever have three living organisms at any time on your turn you win (!)
an example of play